DMA Mods

Transport Fever / Train Fever Mods

DMA Mods - DMA Railways Signals
It is currently 24 Jun 2017, 03:52

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 17 posts ] 
 DMA Railways Signals 
Author Message
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post DMA Railways Signals
Version 1.21
:v: Corrected positions of all lamps.

Mod updated to v1.20
:v: All signals are completely redesigned... from the concrete foundation to the blinds and lamps.
:v: Updated on/off and blinking animations.
:v: All signals have a new track balise.
:v: All textures are converted to DDS, and lamps in the HDR images.
:v: Prices set to automatic (-1).

Mod contains total of 39 light signals used in Croatian Railways (HŽ).

Signals are based on original light signals from HŽ.

Block (path) signals have original signal names with correct lights.

Lamps used on dwarf signals don't exists in real word - they are added for game purpose only.

Mod download: DMA Railways Signals



14 Feb 2017, 11:24
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Signals in this mod:

Block (path) Signals


Waypoint Signals


Shunting (path) Signal


14 Feb 2017, 11:34
Profile
Test Subject
Test Subject
User avatar

Joined: 20 Feb 2017, 09:34
Posts: 6
Post Re: DMA Railways Signals
Does it matter which signal you use in the game?


21 Feb 2017, 11:36
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Actually, no... only functional difference in signals is: block or waypoint.

But, I like to use blinking signals in front of stations or switches... and signals with Sz78 as exit signals on stations... :)


21 Feb 2017, 12:12
Profile
Test Subject
Test Subject
User avatar

Joined: 20 Feb 2017, 09:34
Posts: 6
Post Re: DMA Railways Signals
Understandably :)
It is sad that Urban Games did not make any differences in the usage of signals.


21 Feb 2017, 12:23
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
It's sad that UG didn't included signals in construction items.

It will be very good if signals can have parameters (upgrade menu).

In this case, I will have only few signals and user will choose lights in menu...

Also, I already made switch lantern, but, it's unusable without parameters.


21 Feb 2017, 13:00
Profile
Test Subject
Test Subject

Joined: 16 Feb 2017, 01:12
Posts: 13
Post Re: DMA Railways Signals
Would it be Possible to make some brittish Style Signals and Signs. ones that go on left side of rail


22 Feb 2017, 10:48
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
painfulagenda wrote:
Would it be Possible to make some brittish Style Signals and Signs. ones that go on left side of rail

Yes, it will be possible if I found good documentation about signals in UK.


22 Feb 2017, 10:52
Profile
Test Subject
Test Subject

Joined: 16 Feb 2017, 01:12
Posts: 13
Post Re: DMA Railways Signals
http://www.cravenmodels.com/SIGNALSHELP.htm


its a site for building model railways but has all info there. I build model railways as you can probably gather lol


25 Feb 2017, 02:12
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Redesigned waypoint signals...
Attachment:
dma_Signals_08.jpg

Attachment:
dma_Signals_09.jpg



25 Feb 2017, 03:08
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Distant signals and distant signal repeaters (waypoint)...
Attachment:
dma_Signals_10.jpg

Attachment:
dma_Signals_11.jpg

Back side details...
Attachment:
dma_Signals_12.jpg

Attachment:
dma_Signals_13.jpg



25 Feb 2017, 03:49
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Shunting (block) signals...
Attachment:
dma_Signals_14.jpg

Attachment:
dma_Signals_15.jpg



25 Feb 2017, 04:39
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Dwarf signals (the first two are block, other four are waypoint)...
Attachment:
dma_Signals_16.jpg

Attachment:
dma_Signals_17.jpg

Attachment:
dma_Signals_18.jpg

Attachment:
dma_Signals_19.jpg



25 Feb 2017, 15:33
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Main (block) signals, used in HŽ...
Attachment:
dma_Signals_20.jpg

Attachment:
dma_Signals_21.jpg

Additional (block) signals, not used in real life...
Attachment:
dma_Signals_22.jpg

Attachment:
dma_Signals_23.jpg



25 Feb 2017, 22:07
Profile
Test Subject
Test Subject

Joined: 27 Feb 2017, 12:49
Posts: 1
Post Re: DMA Railways Signals
Heya!

I really like the look of these signals and I use quite a few of them in my scenarios however I have this strange clipping issue with this version that didn't occur in the old one.

In some cases only a tiny part of the red/green textures are visible and if the camera is moved around the textures blink and glitch heavily. I've seen this happening before when 2 texture layers are exactly on top of each other and the game can't really decide which one to render.

http://steamcommunity.com/profiles/7656 ... reenshots/

The last 3 screenshots clearly show the issue, on one of them one signal doesn't even show it's red light.


06 Mar 2017, 16:19
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
Hi XAttus! Welcome to DMA Mods.

Thanks for info... I'll check...

PS. You can post attachments in this forum :)


06 Mar 2017, 19:58
Profile
Site Admin
User avatar

Joined: 11 Feb 2017, 00:22
Posts: 174
Post Re: DMA Railways Signals
OK... Version 1.21 is up.

- Corrected positions of all lamps, active and inactive.
- Lamps are now little bigger then in previous version.


06 Mar 2017, 22:11
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
This site is not endorsed by or affiliated with Urban Games, or its licensors. Trademarks are the property of their respective owners.
Game content and materials copyright Urban Games and its licensors. All Rights Reserved.
DMA Mods Forum powered by © 2000, 2002, 2003, 2007 phpBB Limited. Style based on Serenity, designed by Vjacheslav Trushkin for Free Forums/DivisionCore
DMA Mods Downloads powered by jDownloads. Site contents, DMA Mods and Objects copyright © 2016-2017 DMA Software. All Rights Reserved.