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 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 16 Apr 2017, 04:36 

Replies: 43
Views: 6152


... I have is corrupt. will let you know soon. regards. Paul (Lancey) Danny. Disregard the above statement, everything is fine the problem was on my end. The file was corrupted, downloaded it again and all is fine. Thank you.

 Forum: News & Info   Topic: Usability patch released

 Post subject: Release notes
Posted: 31 Mar 2017, 20:13 

Replies: 1
Views: 914


... RAM consumption Improved general performance Improved line window (stop list, load mode, vehicles and replacement tab) Improved vehicle window (send to depots and sell, details tab, replace now) Improved line manager (icons, tooltips) Improved line assign pop up (new line button on top, show ...

 Forum: News & Info   Topic: More info on the upcoming usability patch

Posted: 28 Mar 2017, 01:20 

Replies: 0
Views: 549


... working very hard to allow for a release as soon as possible. If everything goes according to plan, we can officially release the patch before the end of March. The patch will introduce a lot of improvements. To ensure everything runs smoothly and to accommodate the request for a more open development ...

 Forum: Mod Requests & Ideas   Topic: No-Traffic mod

 Post subject: Re: looking for new mod
Posted: 01 Mar 2017, 09:28 

Replies: 3
Views: 897


... - Cons: cars are still on street and blocking other traffic You can try attached file, so you'll see... - Note: add 'DMA No Traffic' mod to the end of active mods list.

 Forum: Buildings   Topic: DMA Roundabouts

 Post subject: Re: DMA Roundabouts
Posted: 22 Feb 2017, 10:55 

Replies: 15
Views: 2178


You can try this: remove DMA Roundabout from active mods and add it again... this action will add DMA Roundabout mod to the end of active mods list.

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 23:43 

Replies: 6
Views: 835


... pack? No, I didn't converted these vehicles to TpF... But, I can do it... :) In the Concrete barrier pictures, I noticed on one that an "end piece" was backwards. Did the model get flipped accidentally? It was just testing... :oops:

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 23:07 

Replies: 6
Views: 835


... Someone on Steam was asking about an Airport Taxi service. Okay back on topic: In the Concrete barrier pictures, I noticed on one that an "end piece" was backwards. Did the model get flipped accidentally?

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 01:45 

Replies: 6
Views: 835


... vehicles acting as bus... Police and Ambulance have changed sound so sirens are there too :) ...the forums seem to load very slowly for me on my end. I know... workin' on it...

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 00:53 

Replies: 6
Views: 835


... starting to think that it must be a little boring living in one of those towns, ... :? Side Note: the forums seem to load very slowly for me on my end.
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