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Transport Fever / Train Fever Mods

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 Forum: Mod Requests & Ideas   Topic: Need more boats!

 Post subject: Re: Need more boats!
Posted: 19 Apr 2017, 11:10 

Replies: 6
Views: 377


I made this one even before Transport Fever initial release and I was hoping that it will sail in TpF, but... 1780666699_o.jpg Game have same problem with boats and planes. Both are useless. I increased boat speed to 300 km/h, and ...

 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 08 Mar 2017, 00:57 

Replies: 35
Views: 1738


Testing in progress... It's low footprint, very fast city cargo station... working even better then I expected :) Common traffic is not allowed through the station... trucks only. dma_Station_cs2_03.jpg dma_Station_cs2_04.jpg dma_Station_cs2_05.jpg dma_Station_cs2_06.jpg ...

 Forum: Assets   Topic: DMA Railways Signals

 Post subject: Re: DMA Railways Signals
Posted: 06 Mar 2017, 16:19 

Replies: 16
Views: 929


... http://steamcommunity.com/profiles/76561198025300868/screenshots/ The last 3 screenshots clearly show the issue, on one of them one signal doesn't even show it's red light.

 Forum: News & Info   Topic: Usability patch announced

 Post subject: Usability patch announced
Posted: 26 Feb 2017, 23:16 

Replies: 0
Views: 183


... is addressed with highest priority. For those players experiencing this problem, we wanted to again apologize for the inconvenience caused, even though the problem is unfortunately caused by the Mac graphics driver. Thanks a million for your interest in Transport Fever and best wishes from ...

 Forum: Mod Requests & Ideas   Topic: A loading bay.

 Post subject: A loading bay.
Posted: 24 Feb 2017, 11:31 

Replies: 1
Views: 175


Similar to a bus stop but a loading bay with actual loading bay on road. Not sure if possible but would be nice or even a loading bay sign. Just an idea. A possibly one way streets

 Forum: Mod Requests & Ideas   Topic: Better Intersections

 Post subject: Re: Better Intersections
Posted: 20 Feb 2017, 09:45 

Replies: 9
Views: 565


This looks very good. And if they use the turning lane correct, it's even better.

By the way, could you also make roundabouts with only 3 exit? I really like the base model, it helps a lot to solve traffic problems, but if i build a main street in a town along the rails, it would look a bit better.

 Forum: Announcements   Topic: DMA Mods are BACK!

 Post subject: Re: DMA Mods are BACK!
Posted: 17 Feb 2017, 01:16 

Replies: 22
Views: 1563


so what's the point? I really don't know. Even if dummy mods working in game what players will get? Truck without truck, station without station, loco without loco? If dummy mods have parts from my mods included - this is copyright violation. ...

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 00:53 

Replies: 6
Views: 314


Those concrete barriers are very nice! Reason for an asset is that even two-lane and "country" roads have guardrails when there is a steep embankment or sharp curve, ... Train Fever and Transport Fever does not have this, ... of course the drivers ...

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 00:01 

Replies: 6
Views: 314


... it be possible to make them an asset that "snaps" to road edges? I like idea to make it as asset... I'll try... If this will work, it's even better then making whole new road/street type because new roads have to be loaded in new game (adding new roads to saved game almost every time ...
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