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 Forum: Mod Requests & Ideas   Topic: Need more boats!

 Post subject: Re: Need more boats!
Posted: 30 Apr 2017, 13:15 

Replies: 6
Views: 678


... hoovercraft but older XD I think a 4-5 little boats, works good, better than 2 big boats. Can you testing that with the hoovercraft moded with low speed, maybe 30-40km/h? I think the time to wait is the problem, no the time to travel, but don't know the little things of the creatos of the game ...

 Forum: Mod Requests & Ideas   Topic: Need more boats!

 Post subject: Re: Need more boats!
Posted: 19 Apr 2017, 11:10 

Replies: 6
Views: 678


... I was hoping that it will sail in TpF, but... 1780666699_o.jpg Game have same problem with boats and planes. Both are useless. I increased boat speed to 300 km/h, and still take months to sail from one port to another. The game takes too much time to enter and leave the port as well as in an ...

 Forum: Mod Requests & Ideas   Topic: Need more boats!

 Post subject: Need more boats!
Posted: 19 Apr 2017, 08:41 

Replies: 6
Views: 678


... we need more boats on this game. A boat with your design will be awesome. Like ferrys (50 passengers), or yachts (1-2 passengers) If you add more speed (20-25km/h is ridiculous on large rivers and no one picks up the boat to travel) to existing boats will be great too. Thanks for your mods, without ...

 Forum: Buildings   Topic: DMA Roundabouts

 Post subject: Re: DMA Roundabouts
Posted: 10 Apr 2017, 23:07 

Replies: 13
Views: 1096


Mod updated to Version 1.3
:new: Added speed settings (40-70 km/h)

 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 10 Apr 2017, 23:04 

Replies: 40
Views: 3231


smerk wrote:
the terminals are not connected correctly

- Fixed in Version 1.9

- Also, added speed parameter in stations (30 km/h for trucks, 40-70 for traffic)

 Forum: News & Info   Topic: Usability patch released

 Post subject: Release notes
Posted: 31 Mar 2017, 20:13 

Replies: 1
Views: 419


Build 12737 (March 30) Added replace-vehicles-now feature in line and vehicle window Added double slip switches Added track speed layer Added street traffic layer Added zoom-to-cursor option Added names for persons Added vehicle cargo weight simulation (applies in new games only) Added ...

 Forum: News & Info   Topic: Usability patch released

 Post subject: Usability patch released
Posted: 31 Mar 2017, 20:06 

Replies: 1
Views: 419


... many bug fixes, and several new features. New features include the replace-vehicles-now functionality, railway double slip switches, track speed limit and street traffic layers, person names, vehicle cargo weight simulation and more. In addition, several new modding features have been added, ...

 Forum: Mod Requests & Ideas   Topic: No-Traffic mod

 Post subject: Re: looking for new mod
Posted: 01 Mar 2017, 09:28 

Replies: 3
Views: 401


... at least, not completely... Removing cars from game cause game crash, so, we can't do that. Only way to reduce cars to minimum is set cars speed to very small number. I tried set speed = 1, weight = 10000 and with that settings cars slows down to zero velocity, but... oh, yeah, there is ...

 Forum: News & Info   Topic: Usability patch announced

 Post subject: Usability patch announced
Posted: 26 Feb 2017, 23:16 

Replies: 0
Views: 327


... button, don’t disable achievements when only cosmetic mods are active, adding names for people, a new layer to display track and street speed, and another round of performance enhancements. Also, there will be several bug fixes and game-play improvements. The upcoming patch will also ...

 Forum: Mod Requests & Ideas   Topic: Bus/truck waypoints

 Post subject: Re: Bus/truck waypoints
Posted: 23 Feb 2017, 23:45 

Replies: 4
Views: 420


... button, don’t disable achievements when only cosmetic mods are active, adding names for people, a new layer to display track and street speed, and another round of performance enhancements. Also, there will be several bug fixes and game-play improvements.

 Forum: Scripts   Topic: Speed Limits

 Post subject: Speed Limits
Posted: 14 Feb 2017, 15:40 

Replies: 0
Views: 421


- speed limit cars to 50 km/h - no speed limit for transport vehicles This mod reduce traffic jams and give priority to transport vehicles. Affected vehicles: - cars: max. speed limited to 50 km/h - buses / trucks: max. speed ...

 Forum: Buildings   Topic: DMA Roundabouts

 Post subject: DMA Roundabouts
Posted: 14 Feb 2017, 14:57 

Replies: 13
Views: 1096


Version 1.3 :new: Added speed parameter (40-70 km/h) - one, two and three lane roundabouts - roundabouts have four exits - connectors to two, four or six lane streets Roundabouts are created as road stations and they are available from ...

 Forum: Buildings   Topic: DMA Road Stations

 Post subject: DMA Road Stations
Posted: 14 Feb 2017, 00:53 

Replies: 40
Views: 3231


Version 1.9 :new: Added speed settings in stations :new: Updated terminals connection for street cargo station Version 1.8 - Added sidewalks on street cargo station Version 1.7 - Street cargo station DMA Road Stations: - Bus or Bus/Tram ...
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Forum Activity

PKP EP0x Locomotives
14.08.2017, 01:01 by Danny
Gameplay patch released
06.08.2017, 10:02 by Danny
DMA Road Stations
01.08.2017, 06:34 by Eastridge
DMA Passenger Cars
02.07.2017, 19:40 by Danny
Scania or MAN-Mods as Assets
15.06.2017, 23:16 by Dermax

Latest Downloads

Transport Fever
2017-04-13
Train Fever
2017-03-18
Train Fever
2017-02-16
Train Fever
2017-02-16
Train Fever
2017-02-16

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