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 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 10 Apr 2017, 22:42 

Replies: 34
Views: 987


Hey Danny,

when i build a truck station (the new one) with two sides the game crash with "the terminals are not connected correctly".

Any help?

Thank you

 Forum: News & Info   Topic: More info on the upcoming usability patch

Posted: 28 Mar 2017, 01:20 

Replies: 0
Views: 44


... the patch will also include a redesigned line and vehicle window, improved train braking behavior and better late game performance. Also, two new languages will be added to Transport Fever: Text and subtitles will be available in Italian and Portuguese, too. The improved debug mode is ...

 Forum: Mod Requests & Ideas   Topic: Better Intersections

 Post subject: Re: Better Intersections
Posted: 13 Mar 2017, 01:23 

Replies: 9
Views: 405


... one way street, but it is not possible to make real one way street (I tried that before, but engine don't know how to connect one way street to two way street). Roundabout or new street cargo station are objects where every lane is configured separately. It can looks like one way street, but, ...

 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 09 Mar 2017, 04:56 

Replies: 34
Views: 987


Two request regarding you loading docks. 1: Could you make versions suitable for the beginning of the game. Would be a good replacement for using bus stops as drop of points. 2: Is is possible to make a 1 side version (i.e. ...

 Forum: Buildings   Topic: DMA Road Stations

 Post subject: Re: DMA Road Stations
Posted: 07 Mar 2017, 02:55 

Replies: 34
Views: 987


I working on two new truck stations for use in the cities.

This is how one of them should looks like...

Attachment:
dma_Station_cs2_01.jpg

Attachment:
dma_Station_cs2_02.jpg



Comments are welcome... :roll:

 Forum: Assets   Topic: DMA Railways Signals

 Post subject: Re: DMA Railways Signals
Posted: 25 Feb 2017, 15:33 

Replies: 16
Views: 657


Dwarf signals (the first two are block, other four are waypoint)...
Attachment:
dma_Signals_16.jpg

Attachment:
dma_Signals_17.jpg

Attachment:
dma_Signals_18.jpg

Attachment:
dma_Signals_19.jpg

 Forum: Buildings   Topic: DMA Roundabouts

 Post subject: Re: DMA Roundabouts
Posted: 17 Feb 2017, 10:11 

Replies: 13
Views: 536


Hi Scouser, welcome to DMA Mods!

Answer to both questions is: yes.

Number of exits will be an additional parameter on the upgrade panel.

Two level roundabouts are possible and also I plan to make a tram tracks through the center circle.

And... I plan to make something like this:
Attachment:
VR-DE_2.jpg

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 01:45 

Replies: 6
Views: 183


...there are no Police or State Trooper cars either, or Ambulances... Actually, my 'Resident Cars' mod for Train Fever have two Taxi cars, one Police car and one Ambulance van... All mentioned vehicles acting as bus... Police and Ambulance have changed sound so sirens are there too ...

 Forum: Mod Requests & Ideas   Topic: Guardrails for Roads?

 Post subject: Re: Guardrails for Roads?
Posted: 16 Feb 2017, 00:53 

Replies: 6
Views: 183


Those concrete barriers are very nice! Reason for an asset is that even two-lane and "country" roads have guardrails when there is a steep embankment or sharp curve, ... Train Fever and Transport Fever does not have this, ... of course the drivers ...

 Forum: Buildings   Topic: DMA Roundabouts

 Post subject: DMA Roundabouts
Posted: 14 Feb 2017, 14:57 

Replies: 13
Views: 536


Version 1.3 :new: Added speed parameter (40-70 km/h) - one, two and three lane roundabouts - roundabouts have four exits - connectors to two, four or six lane streets Roundabouts are created as road stations and they are available from stations menu. ...
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